{ lib, mkSteamPackage, gcc-unwrapped, zlib, }: mkSteamPackage { lockFile = ./lock.json; buildInputs = [ gcc-unwrapped zlib ]; meta = with lib; { description = "7 Days to Die dedicated server"; homepage = "https://steamdb.info/app/294420/"; changelog = "https://store.steampowered.com/news/app/251570?updates=true"; sourceProvenance = with sourceTypes; [ binaryNativeCode # Steam games are always going to contain some native binary component. binaryBytecode # e.g. Unity games using C# ]; license = licenses.unfree; platforms = ["x86_64-linux"]; }; }