import Mpris from 'resource:///com/github/Aylur/ags/service/mpris.js'; import { Button, Icon, Label, Stack, Slider, CenterBox, Box } from 'resource:///com/github/Aylur/ags/widget.js'; import { execAsync, lookUpIcon, readFileAsync } from 'resource:///com/github/Aylur/ags/utils.js'; import Separator from '../misc/separator.ts'; import CursorBox from '../misc/cursorbox.ts'; const ICON_SIZE = 32; const icons = { mpris: { fallback: 'audio-x-generic-symbolic', shuffle: { enabled: '󰒝', disabled: '󰒞', }, loop: { none: '󰑗', track: '󰑘', playlist: '󰑖', }, playing: ' ', paused: ' ', stopped: ' ', prev: '󰒮', next: '󰒭', }, }; // Types import { MprisPlayer } from 'types/service/mpris.ts'; import { Variable as Var } from 'types/variable'; import AgsOverlay from 'types/widgets/overlay.ts'; import AgsCenterBox, { CenterBoxProps } from 'types/widgets/centerbox.ts'; import AgsLabel from 'types/widgets/label.ts'; import AgsIcon from 'types/widgets/icon.ts'; import AgsStack from 'types/widgets/stack.ts'; export const CoverArt = ( player: MprisPlayer, colors: Var, props: CenterBoxProps, ) => CenterBox({ ...props, vertical: true, attribute: { bgStyle: '', player, }, setup: (self) => { // Give temp cover art readFileAsync(player.cover_path).catch(() => { if (!colors.value && !player.track_cover_url) { colors.value = { imageAccent: '#6b4fa2', buttonAccent: '#ecdcff', buttonText: '#25005a', hoverAccent: '#d4baff', }; self.attribute.bgStyle = ` background: radial-gradient(circle, rgba(0, 0, 0, 0.4) 30%, ${colors.value.imageAccent}), rgb(0, 0, 0); background-size: cover; background-position: center; `; self.setCss(self.attribute.bgStyle); } }); self.hook(player, () => { execAsync(['bash', '-c', `[[ -f "${player.cover_path}" ]] && coloryou "${player.cover_path}" | grep -v Warning`]) .then((out) => { if (!Mpris.players.find((p) => player === p)) { return; } colors.value = JSON.parse(out); self.attribute.bgStyle = ` background: radial-gradient(circle, rgba(0, 0, 0, 0.4) 30%, ${colors.value.imageAccent}), url("${player.cover_path}"); background-size: cover; background-position: center; `; if (!(self.get_parent() as AgsCenterBox) .attribute.dragging) { self.setCss(self.attribute.bgStyle); } }).catch((err) => { if (err !== '') { print(err); } }); }); }, }); export const TitleLabel = (player: MprisPlayer) => Label({ xalign: 0, max_width_chars: 40, truncate: 'end', justification: 'left', class_name: 'title', label: player.bind('track_title'), }); export const ArtistLabel = (player: MprisPlayer) => Label({ xalign: 0, max_width_chars: 40, truncate: 'end', justification: 'left', class_name: 'artist', label: player.bind('track_artists') .transform((a) => a.join(', ') || ''), }); export const PlayerIcon = (player: MprisPlayer, overlay: AgsOverlay) => { const playerIcon = ( p: MprisPlayer, widget?: AgsOverlay, over?: AgsOverlay, ) => CursorBox({ tooltip_text: p.identity || '', on_primary_click_release: () => { widget?.attribute.moveToTop(over); }, child: Icon({ class_name: widget ? 'position-indicator' : 'player-icon', size: widget ? 0 : ICON_SIZE, setup: (self) => { self.hook(p, () => { self.icon = lookUpIcon(p.entry) ? p.entry : icons.mpris.fallback; }); }, }), }); return Box().hook(Mpris, (self) => { const grandPa = self.get_parent()?.get_parent(); if (!grandPa) { return; } const thisIndex = overlay.overlays .indexOf(grandPa); self.children = (overlay.overlays as Array) .map((over, i) => { self.children.push(Separator(2)); return i === thisIndex ? playerIcon(player) : playerIcon(over.attribute.player, overlay, over); }) .reverse(); }); }; const { Gdk } = imports.gi; const display = Gdk.Display.get_default(); export const PositionSlider = ( player: MprisPlayer, colors: Var, ) => Slider({ class_name: 'position-slider', vpack: 'center', hexpand: true, draw_value: false, on_change: ({ value }) => { player.position = player.length * value; }, setup: (self) => { const update = () => { if (!self.dragging) { self.visible = player.length > 0; if (player.length > 0) { self.value = player.position / player.length; } } }; self .poll(1000, () => update()) .hook(player, () => update(), 'position') .hook(colors, () => { if (colors.value) { const c = colors.value; self.setCss(` highlight { background-color: ${c.buttonAccent}; } slider { background-color: ${c.buttonAccent}; } slider:hover { background-color: ${c.hoverAccent}; } trough { background-color: ${c.buttonText}; } `); } }) // OnClick .on('button-press-event', () => { self.window.set_cursor(Gdk.Cursor.new_from_name( display, 'grabbing', )); }) // OnRelease .on('button-release-event', () => { self.window.set_cursor(Gdk.Cursor.new_from_name( display, 'pointer', )); }) // OnHover .on('enter-notify-event', () => { self.window.set_cursor(Gdk.Cursor.new_from_name( display, 'pointer', )); self.toggleClassName('hover', true); }) // OnHoverLost .on('leave-notify-event', () => { self.window.set_cursor(null); self.toggleClassName('hover', false); }); }, }); type PlayerButtonType = { player: MprisPlayer colors: Var items: Array<[name: string, widget: AgsLabel | AgsIcon]> onClick: string prop: string }; const PlayerButton = ({ player, colors, items, onClick, prop, }: PlayerButtonType) => CursorBox({ child: Button({ attribute: { hovered: false }, child: Stack({ items }), on_primary_click_release: () => player[onClick](), on_hover: (self) => { self.attribute.hovered = true; if (prop === 'playBackStatus' && colors.value) { const c = colors.value; items.forEach((item) => { item[1].setCss(` background-color: ${c.hoverAccent}; color: ${c.buttonText}; min-height: 40px; min-width: 36px; margin-bottom: 1px; margin-right: 1px; `); }); } }, on_hover_lost: (self) => { self.attribute.hovered = false; if (prop === 'playBackStatus' && colors.value) { const c = colors.value; items.forEach((item) => { item[1].setCss(` background-color: ${c.buttonAccent}; color: ${c.buttonText}; min-height: 42px; min-width: 38px; `); }); } }, setup: (self) => { self .hook(player, () => { (self.child as AgsStack).shown = `${player[prop]}`; }) .hook(colors, () => { if (!Mpris.players.find((p) => player === p)) { return; } if (colors.value) { const c = colors.value; if (prop === 'playBackStatus') { if (self.attribute.hovered) { Array.from(items).forEach((item) => { item[1].setCss(` background-color: ${c.hoverAccent}; color: ${c.buttonText}; min-height: 40px; min-width: 36px; margin-bottom: 1px; margin-right: 1px; `); }); } else { items.forEach((item) => { item[1].setCss(` background-color: ${c.buttonAccent}; color: ${c.buttonText}; min-height: 42px; min-width: 38px; `); }); } } else { self.setCss(` * { color: ${c.buttonAccent}; } *:hover { color: ${c.hoverAccent}; } `); } } }); }, }), }); export const ShuffleButton = ( player: MprisPlayer, colors: Var, ) => PlayerButton({ player, colors, items: [ ['true', Label({ class_name: 'shuffle enabled', label: icons.mpris.shuffle.enabled, })], ['false', Label({ class_name: 'shuffle disabled', label: icons.mpris.shuffle.disabled, })], ], onClick: 'shuffle', prop: 'shuffleStatus', }); export const LoopButton = ( player: MprisPlayer, colors: Var, ) => PlayerButton({ player, colors, items: [ ['None', Label({ class_name: 'loop none', label: icons.mpris.loop.none, })], ['Track', Label({ class_name: 'loop track', label: icons.mpris.loop.track, })], ['Playlist', Label({ class_name: 'loop playlist', label: icons.mpris.loop.playlist, })], ], onClick: 'loop', prop: 'loopStatus', }); export const PlayPauseButton = ( player: MprisPlayer, colors: Var, ) => PlayerButton({ player, colors, items: [ ['Playing', Label({ class_name: 'pausebutton playing', label: icons.mpris.playing, })], ['Paused', Label({ class_name: 'pausebutton paused', label: icons.mpris.paused, })], ['Stopped', Label({ class_name: 'pausebutton stopped paused', label: icons.mpris.stopped, })], ], onClick: 'playPause', prop: 'playBackStatus', }); export const PreviousButton = ( player: MprisPlayer, colors: Var, ) => PlayerButton({ player, colors, items: [ ['true', Label({ class_name: 'previous', label: icons.mpris.prev, })], ['false', Label({ class_name: 'previous', label: icons.mpris.prev, })], ], onClick: 'previous', prop: 'canGoPrev', }); export const NextButton = ( player: MprisPlayer, colors: Var, ) => PlayerButton({ player, colors, items: [ ['true', Label({ class_name: 'next', label: icons.mpris.next, })], ['false', Label({ class_name: 'next', label: icons.mpris.next, })], ], onClick: 'next', prop: 'canGoNext', });