const { CACHE_DIR, execAsync, ensureDirectory, lookUpIcon } = ags.Utils; const { Button, Icon, Label, Box, Stack, Slider, CenterBox } = ags.Widget; const { GLib } = imports.gi; const icons = { mpris: { fallback: 'audio-x-generic-symbolic', shuffle: { enabled: '󰒝', disabled: '󰒞', }, loop: { none: '󰑗', track: '󰑘', playlist: '󰑖', }, playing: ' ', paused: ' ', stopped: ' ', prev: '󰒮', next: '󰒭', }, } export const CoverArt = (player, params) => CenterBox({ ...params, className: 'player', vertical: true, connections: [ [player, box => { execAsync(['bash', '-c', `[[ -f "${player.coverPath}" ]] && coloryou "${player.coverPath}"`]) .then(out => { player.colors.value = JSON.parse(out); box.setStyle(`background: radial-gradient(circle, rgba(0, 0, 0, 0.4) 30%, ${player.colors.value.imageAccent}), url("${player.coverPath}"); background-size: cover; background-position: center;`); }).catch(err => { if (err !== "") print(err) }); }], ], }); export const TitleLabel = (player, params) => Label({ ...params, xalign: 0, maxWidthChars: 40, truncate: 'end', justification: 'left', className: 'title', binds: [['label', player, 'trackTitle']], }); export const ArtistLabel = (player, params) => Label({ ...params, xalign: 0, maxWidthChars: 40, truncate: 'end', justification: 'left', className: 'artist', connections: [[player, label => { label.label = player.trackArtists.join(', ') || ''; }]], }); export const PlayerIcon = (player, { symbolic = true, ...params } = {}) => Icon({ ...params, className: 'player-icon', tooltipText: player.indentity || '', connections: [[player, icon => { const name = `${player.entry}${symbolic ? '-symbolic' : ''}`; lookUpIcon(name) ? icon.icon = name : icon.icon = icons.mpris.fallback; }]], }); export const PositionSlider = (player, params) => Slider({ ...params, className: 'position-slider', hexpand: true, drawValue: false, onChange: ({ value }) => { player.position = player.length * value; }, properties: [ ['update', slider => { if (slider.dragging) return; slider.sensitive = player.length > 0; if (player.length > 0) slider.value = player.position / player.length; }], ], connections: [ [player, s => s._update(s), 'position'], [1000, s => s._update(s)], [player.colors, s => { if (player.colors.value) s.setCss(`highlight { background-color: ${player.colors.value.buttonAccent}; } slider { background-color: ${player.colors.value.buttonAccent}; } slider:hover { background-color: #303240; } trough { background-color: ${player.colors.value.buttonAccent}; }`); }], ], }); function lengthStr(length) { const min = Math.floor(length / 60); const sec0 = Math.floor(length % 60) < 10 ? '0' : ''; const sec = Math.floor(length % 60); return `${min}:${sec0}${sec}`; } export const PositionLabel = player => Label({ properties: [['update', label => { player.length > 0 ? label.label = lengthStr(player.position) : label.visible = !!player; }]], connections: [ [player, l => l._update(l), 'position'], [1000, l => l._update(l)], ], }); export const LengthLabel = player => Label({ connections: [[player, label => { player.length > 0 ? label.label = lengthStr(player.length) : label.visible = !!player; }]], }); export const Slash = player => Label({ label: '/', connections: [[player, label => { label.visible = player.length > 0; }]], }); const PlayerButton = ({ player, items, onClick, prop }) => Button({ child: Stack({ items }), onPrimaryClickRelease: () => player[onClick](), connections: [ [player, button => { button.child.shown = `${player[prop]}`; }], [player.colors, button => { if (player.colors.value) { if (prop == 'playBackStatus') { items.forEach(item => { item[1].setStyle(`background-color: ${player.colors.value.buttonAccent}; color: ${player.colors.value.buttonText};`); }); } else { button.setStyle(`color: ${player.colors.value.buttonAccent};`); } } }], ], }); export const ShuffleButton = player => PlayerButton({ player, items: [ ['true', Label({ className: 'shuffle enabled', label: icons.mpris.shuffle.enabled, })], ['false', Label({ className: 'shuffle disabled', label: icons.mpris.shuffle.disabled, })], ], onClick: 'shuffle', prop: 'shuffleStatus', }); export const LoopButton = player => PlayerButton({ player, items: [ ['None', Label({ className: 'loop none', label: icons.mpris.loop.none, })], ['Track', Label({ className: 'loop track', label: icons.mpris.loop.track, })], ['Playlist', Label({ className: 'loop playlist', label: icons.mpris.loop.playlist, })], ], onClick: 'loop', prop: 'loopStatus', }); export const PlayPauseButton = player => PlayerButton({ player, items: [ ['Playing', Label({ className: 'pausebutton playing', label: icons.mpris.playing, })], ['Paused', Label({ className: 'pausebutton paused', label: icons.mpris.paused, })], ['Stopped', Label({ className: 'pausebutton stopped paused', label: icons.mpris.stopped, })], ], onClick: 'playPause', prop: 'playBackStatus', }); export const PreviousButton = player => PlayerButton({ player, items: [ ['true', Label({ className: 'previous', label: icons.mpris.prev, })], ['false', Label({ className: 'previous', label: icons.mpris.prev, })], ], onClick: 'previous', prop: 'canGoPrev', }); export const NextButton = player => PlayerButton({ player, items: [ ['true', Label({ className: 'next', label: icons.mpris.next, })], ['false', Label({ className: 'next', label: icons.mpris.next, })], ], onClick: 'next', prop: 'canGoNext', });