2024-03-03 16:13:56 -05:00
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{
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config,
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lib,
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pkgs,
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...
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}: let
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inherit (lib) mdDoc mkIf mkEnableOption mkOption optionals types;
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cfg = config.nvidia;
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in {
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options.nvidia = {
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enable = mkEnableOption (mdDoc "nvidia");
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enableNvidiaSettings = mkOption {
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type = types.bool;
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default = false;
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};
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enableWayland = mkOption {
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type = types.bool;
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default = false;
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};
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enableCUDA = mkOption {
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type = types.bool;
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default = false;
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};
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};
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config = mkIf cfg.enable {
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# Enable OpenGL
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hardware.opengl = {
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enable = true;
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driSupport = true;
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driSupport32Bit = true;
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extraPackages = with pkgs; [
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vaapiVdpau
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libvdpau-va-gl
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nvidia-vaapi-driver
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];
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extraPackages32 = with pkgs; [vaapiVdpau];
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};
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services.xserver.videoDrivers = ["nvidia"];
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hardware.nvidia = {
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modesetting.enable = true;
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# Enable the Nvidia settings menu,
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# accessible via `nvidia-settings`.
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nvidiaSettings = cfg.enableNvidiaSettings;
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# Nvidia power management. Experimental, and can cause sleep/suspend to fail.
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powerManagement = {
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enable = false;
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# Fine-grained power management. Turns off GPU when not in use.
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# Experimental and only works on modern Nvidia GPUs (Turing or newer).
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finegrained = false;
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};
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open = cfg.enableWayland;
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package = with config.boot.kernelPackages.nvidiaPackages;
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if cfg.enableWayland
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2024-03-12 19:44:05 -04:00
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# Keep the driver version at 535.xx.xx for Wayland desktop
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# games stutter on more recent versions
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then production
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2024-03-03 16:13:56 -05:00
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else stable;
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};
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environment.systemPackages = with pkgs; ([
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libva-utils
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nvidia-vaapi-driver
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nvtop-nvidia
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pciutils
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vdpauinfo
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]
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++ optionals cfg.enableCUDA [cudaPackages.cudatoolkit]);
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boot.kernelModules = optionals cfg.enableCUDA ["nvidia-uvm"];
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};
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}
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