feat(ags player): make indicators clickable and big refactor
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5b72e6fa0a
commit
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3 changed files with 93 additions and 105 deletions
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@ -7,7 +7,7 @@ const MAX_OFFSET = 200;
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const OFFSCREEN = 500;
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const ANIM_DURATION = 500;
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const TRANSITION = `transition: margin ${ANIM_DURATION}ms ease,
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opacity 3s ease;`;
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opacity ${ANIM_DURATION}ms ease;`;
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export default ({
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@ -24,20 +24,11 @@ export default ({
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// Set this prop to differentiate it easily
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emptyPlayer.empty = true;
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widget.add(Overlay({
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const content = Overlay({
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...props,
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properties: [
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...properties,
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['dragging', false],
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['showTopOnly', (overlay) => overlay.list()
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.forEach((over) => {
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if (over === overlay.list().at(-1)) {
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over.visible = true;
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}
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else {
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over.visible = false;
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}
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})],
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],
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child: emptyPlayer,
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@ -52,7 +43,7 @@ export default ({
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});
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}
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else {
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overlay._showTopOnly(overlay);
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overlay.showTopOnly();
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}
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// Don't allow gesture when only one player
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@ -128,7 +119,7 @@ export default ({
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widget.sensitive = true;
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overlay._showTopOnly(overlay);
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overlay.showTopOnly();
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});
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}
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else {
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@ -137,10 +128,31 @@ export default ({
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}
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}, 'drag-end'],
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],
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}));
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});
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widget.child.list = () => widget.child.get_children()
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widget.add(content);
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// Overlay methods
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content.list = () => content.get_children()
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.filter((ch) => !ch.empty);
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content.includesWidget = (playerW) => {
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return content.list().find((w) => w === playerW);
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};
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content.showTopOnly = () => content.list().forEach((over) => {
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over.visible = over === content.list().at(-1);
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});
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content.moveToTop = (player) => {
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player.visible = true;
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content.reorder_overlay(player, -1);
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timeout(ANIM_DURATION, () => {
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content.showTopOnly();
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});
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};
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widget.getOverlay = () => content;
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return widget;
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};
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@ -6,6 +6,8 @@ import { execAsync, lookUpIcon, readFileAsync } from 'resource:///com/github/Ayl
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import Separator from '../misc/separator.js';
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import EventBox from '../misc/cursorbox.js';
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const ICON_SIZE = 32;
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const icons = {
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mpris: {
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fallback: 'audio-x-generic-symbolic',
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@ -31,7 +33,10 @@ export const CoverArt = (player, props) => CenterBox({
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...props,
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vertical: true,
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properties: [['bgStyle', '']],
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properties: [
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['bgStyle', ''],
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['player', player],
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],
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setup: (self) => {
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// Give temp cover art
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@ -109,53 +114,39 @@ export const ArtistLabel = (player, props) => Label({
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binds: [['label', player, 'track-artists', (a) => a.join(', ') || '']],
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});
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export const PlayerIcon = (player, { symbolic = true, ...props } = {}) => {
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// Get player's icon
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const MainIcon = Icon({
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export const PlayerIcon = (player, overlay, props) => {
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const playerIcon = (p, widget, over) => EventBox({
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...props,
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className: 'player-icon',
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size: 32,
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tooltipText: player.identity || '',
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tooltipText: p.identity || '',
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connections: [[player, (self) => {
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const name = `${player.entry}${symbolic ? '-symbolic' : ''}`;
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onPrimaryClickRelease: () => {
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widget?.moveToTop(over);
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},
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lookUpIcon(name) ?
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self.icon = name :
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self.icon = icons.mpris.fallback;
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child: Icon({
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className: widget ? 'position-indicator' : 'player-icon',
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size: widget ? '' : ICON_SIZE,
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connections: [[p, (self) => {
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self.icon = lookUpIcon(p.entry) ?
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p.entry :
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icons.mpris.fallback;
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}]],
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}),
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});
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// Multiple player indicators
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return Box({
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properties: [['overlay']],
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connections: [[Mpris, (self) => {
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if (!self._overlay) {
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self._overlay = self.get_parent().get_parent().get_parent();
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}
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const thisIndex = overlay.list()
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.indexOf(self.get_parent().get_parent());
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const overlays = self._overlay.list();
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self.children = overlay.list().map((over, i) => {
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self.children.push(Separator(2));
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const playerWidget = overlays.find((overlay) => {
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return overlay === self.get_parent().get_parent();
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});
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const index = overlays.indexOf(playerWidget);
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const children = [];
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for (let i = 0; i < overlays.length; ++i) {
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if (i === index) {
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children.push(Separator(2));
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children.push(MainIcon);
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}
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else {
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children.push(Separator(2));
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// TODO: make this clickable to switch
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children.push(Box({ className: 'position-indicator' }));
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}
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}
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self.children = children.reverse();
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return i === thisIndex ?
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playerIcon(player) :
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playerIcon(over._player, overlay, over);
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}).reverse();
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}]],
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});
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};
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@ -216,11 +207,13 @@ const PlayerButton = ({ player, items, onClick, prop }) => EventBox({
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onHover: (self) => {
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self._hovered = true;
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if (prop === 'playBackStatus') {
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if (prop === 'playBackStatus' && player.colors.value) {
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const c = player.colors.value;
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items.forEach((item) => {
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item[1].setCss(`
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background-color: ${player.colors.value.hoverAccent};
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color: ${player.colors.value.buttonText};
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background-color: ${c.hoverAccent};
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color: ${c.buttonText};
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min-height: 40px;
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min-width: 36px;
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margin-bottom: 1px;
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@ -232,11 +225,13 @@ const PlayerButton = ({ player, items, onClick, prop }) => EventBox({
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onHoverLost: (self) => {
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self._hovered = false;
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if (prop === 'playBackStatus') {
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if (prop === 'playBackStatus' && player.colors.value) {
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const c = player.colors.value;
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items.forEach((item) => {
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item[1].setCss(`
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background-color: ${player.colors.value.buttonAccent};
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color: ${player.colors.value.buttonText};
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background-color: ${c.buttonAccent};
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color: ${c.buttonText};
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min-height: 42px;
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min-width: 38px;
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`);
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@ -10,15 +10,13 @@ import Separator from '../misc/separator.js';
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const FAVE_PLAYER = 'org.mpris.MediaPlayer2.spotify';
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const Top = (player) => Box({
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const Top = (player, overlay) => Box({
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className: 'top',
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hpack: 'start',
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vpack: 'start',
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children: [
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mpris.PlayerIcon(player, {
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symbolic: false,
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}),
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mpris.PlayerIcon(player, overlay),
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],
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});
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@ -85,13 +83,13 @@ const Bottom = (player) => Box({
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],
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});
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const PlayerBox = (player) => {
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const PlayerBox = (player, overlay) => {
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const widget = mpris.CoverArt(player, {
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className: `player ${player.name}`,
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hexpand: true,
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children: [
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Top(player),
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Top(player, overlay),
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Center(player),
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Bottom(player),
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],
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@ -102,10 +100,8 @@ const PlayerBox = (player) => {
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return widget;
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};
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export default () => Box({
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className: 'media',
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child: PlayerGesture({
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export default () => {
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const content = PlayerGesture({
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properties: [
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['players', new Map()],
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['setup', false],
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@ -131,39 +127,29 @@ export default () => Box({
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}
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}
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// Get the one on top so it stays there
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let previousFirst = overlay.get_children().at(-1);
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for (const [key, value] of overlay._players.entries()) {
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if (value === previousFirst) {
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previousFirst = key;
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break;
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}
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}
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// Get the one on top so we can move it up later
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const previousFirst = overlay.list().at(-1);
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// Make the new player
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const player = Mpris.getPlayer(busName);
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player.colors = Variable();
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overlay._players.set(busName, PlayerBox(player));
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overlay._players.set(
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busName,
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PlayerBox(player, content.getOverlay()),
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);
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overlay.overlays = Array.from(overlay._players.values())
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.map((widget) => widget);
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// Select favorite player at startup
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if (!overlay._setup && overlay._players.has(FAVE_PLAYER)) {
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overlay.reorder_overlay(
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overlay._players.get(FAVE_PLAYER),
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-1,
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);
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overlay.moveToTop(overlay._players.get(FAVE_PLAYER));
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overlay._setup = true;
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}
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// Move previousFirst on top again
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else if (overlay._players.get(previousFirst)) {
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overlay.reorder_overlay(
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overlay._players.get(previousFirst),
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-1,
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);
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else if (overlay.includesWidget(previousFirst)) {
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overlay.moveToTop(previousFirst);
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}
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}, 'player-added'],
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@ -173,15 +159,8 @@ export default () => Box({
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return;
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}
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// Get the one on top so it stays there
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let previousFirst = overlay.get_children().at(-1);
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for (const [key, value] of overlay._players.entries()) {
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if (value === previousFirst) {
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previousFirst = key;
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break;
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}
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}
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// Get the one on top so we can move it up later
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const previousFirst = overlay.list().at(-1);
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// Remake overlays without deleted one
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overlay._players.delete(busName);
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@ -189,13 +168,15 @@ export default () => Box({
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.map((widget) => widget);
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// Move previousFirst on top again
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if (overlay._players.has(previousFirst)) {
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overlay.reorder_overlay(
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overlay._players.get(previousFirst),
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-1,
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);
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if (overlay.includesWidget(previousFirst)) {
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overlay.moveToTop(previousFirst);
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}
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}, 'player-closed'],
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],
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}),
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});
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});
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return Box({
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className: 'media',
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child: content,
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});
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};
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