fix(ags players): set a temp background for players

This commit is contained in:
matt1432 2023-11-01 13:13:30 -04:00
parent 2221f9bff3
commit 3835c993b9
2 changed files with 61 additions and 38 deletions

View file

@ -1,8 +1,9 @@
import Mpris from 'resource:///com/github/Aylur/ags/service/mpris.js';
import { Button, Icon, Label, Stack, Slider, CenterBox, Box } from 'resource:///com/github/Aylur/ags/widget.js';
import { execAsync, lookUpIcon, readFileAsync } from 'resource:///com/github/Aylur/ags/utils.js';
import { execAsync, lookUpIcon, interval, readFileAsync } from 'resource:///com/github/Aylur/ags/utils.js';
import Gdk from 'gi://Gdk';
import GLib from 'gi://GLib';
const display = Gdk.Display.get_default();
import Separator from '../misc/separator.js';
@ -33,13 +34,30 @@ export const CoverArt = (player, props) => CenterBox({
...props,
vertical: true,
properties: [['bgStyle', '']],
connections: [[player, self => {
// Don't show players that don't have covers
setup: self => {
// Give temp cover art
readFileAsync(player.coverPath).catch(() => {
if (!player.colors.value && !player.trackCoverUrl)
player.colors.value = 'delete';
});
if (!player.colors.value && !player.trackCoverUrl) {
player.colors.value = {
'imageAccent': '#9d4141',
'buttonAccent': '#ffdad6',
'buttonText': '#400005',
'hoverAccent': '#ffb3b0',
};
self._bgStyle = `
background: radial-gradient(circle,
rgba(0, 0, 0, 0.4) 30%,
${player.colors.value.imageAccent}),
rgb(0, 0, 0);
background-size: cover;
background-position: center;
`;
self.setStyle(self._bgStyle);
}
});
},
connections: [[player, self => {
execAsync(['bash', '-c', `[[ -f "${player.coverPath}" ]] &&
coloryou "${player.coverPath}" | grep -v Warning`])
.then(out => {
@ -99,17 +117,15 @@ export const PlayerIcon = (player, { symbolic = true, ...props } = {}) => {
const widget = Box({});
var overlay;
const interval = setInterval(() => {
if (player.colors.value === 'delete') {
interval.destroy();
}
else if (player.colors.value && player.trackCoverUrl) {
const source = interval(100, () => {
if (player.colors.value) {
overlay = widget.get_parent().get_parent().get_parent();
updateIcons();
Mpris.connect('changed', updateIcons);
interval.destroy();
overlay._mprisConnections.set(player.busName, Mpris.connect('changed', updateIcons));
GLib.source_remove(source);
}
}, 100);
});
const updateIcons = () => {
const overlays = overlay.list();
@ -166,7 +182,7 @@ export const PositionSlider = (player, props) => EventBox({
[1000, s => s._update(s)],
[player.colors, s => {
const c = player.colors.value;
if (c && c != 'delete') {
if (player.colors.value) {
s.setCss(`highlight { background-color: ${c.buttonAccent}; }
slider { background-color: ${c.buttonAccent}; }
slider:hover { background-color: ${c.hoverAccent}; }
@ -252,7 +268,7 @@ const PlayerButton = ({ player, items, onClick, prop }) => Button({
if (!Mpris.players.find(p => player === p))
return;
if (player.colors.value && player.colors.value != 'delete') {
if (player.colors.value) {
if (prop == 'playBackStatus') {
if (button._hovered) {
items.forEach(item => {

View file

@ -93,14 +93,15 @@ export default () => Box({
child: PlayerGesture({
properties: [
['players', new Map()],
['mprisConnections', new Map()],
['setup', false],
['selected'],
],
connections: [
[Mpris, (overlay, busName) => {
if (overlay._players.has(busName))
return;
// Sometimes the signal doesn't give the busName
if (!busName) {
const player = Mpris.players.find(p => !overlay._players.has(p.busName));
if (player)
@ -109,23 +110,17 @@ export default () => Box({
return;
}
// Get the one on top so it stays there
var previousFirst = overlay.get_children().at(-1);
for (const [key, value] of overlay._players.entries()) {
if (value === previousFirst) {
previousFirst = key;
break;
}
}
const player = Mpris.getPlayer(busName);
player.colors = Variable();
const id = player.colors.connect('changed', () => {
if (!overlay._players.has(busName))
return;
if (player.colors.value === 'delete') {
overlay._players.delete(busName);
const result = [];
overlay._players.forEach(widget => {
result.push(widget);
});
overlay.overlays = result;
}
player.colors.disconnect(id);
});
overlay._players.set(busName, PlayerBox(player));
@ -139,13 +134,13 @@ export default () => Box({
// Select favorite player at startup
if (!overlay._setup) {
if (overlay._players.has(FAVE_PLAYER))
overlay._selected = overlay._players.get(FAVE_PLAYER);
overlay.reorder_overlay(overlay._players.get(FAVE_PLAYER), -1);
overlay._setup = true;
}
if (overlay._selected)
overlay.reorder_overlay(overlay._selected, -1);
else {
overlay.reorder_overlay(overlay._players.get(previousFirst), -1);
}
}, 'player-added'],
@ -153,7 +148,18 @@ export default () => Box({
if (!busName || !overlay._players.has(busName))
return;
// Get the one on top so it stays there
var previousFirst = overlay.get_children().at(-1);
for (const [key, value] of overlay._players.entries()) {
if (value === previousFirst) {
previousFirst = key;
break;
}
}
overlay._players.delete(busName);
Mpris.disconnect(overlay._mprisConnections.get(busName));
overlay._mprisConnections.delete(busName);
const result = [];
overlay._players.forEach(widget => {
@ -161,8 +167,9 @@ export default () => Box({
});
overlay.overlays = result;
if (overlay._selected)
overlay.reorder_overlay(overlay._selected, -1);
if (overlay._players.has(previousFirst))
overlay.reorder_overlay(overlay._players.get(previousFirst), -1);
}, 'player-closed'],
],
}),